stb_voxel_render-devel-0.89-0.48.20240531git013ac3b.el7$>*?+M>9 3? #d : p,0?N_ nz    i Xh(8'9':'GpHIXY\]$^rbdoetfwlytuvwx Cstb_voxel_render-devel0.890.48.20240531git013ac3b.el7Helps render large-scale “voxel” worlds for gamesThis library helps render large-scale “voxel” worlds for games, in this case, one with blocks that can have textures and that can also be a few shapes other than cubes. Video introduction: http://www.youtube.com/watch?v=2vnTtiLrV1w Minecraft-viewer sample app (not very simple though): http://github.com/nothings/stb/tree/master/tests/caveview It works by creating triangle meshes. The library includes - converter from dense 3D arrays of block info to vertex mesh - vertex & fragment shaders for the vertex mesh - assistance in setting up shader state For portability, none of the library code actually accesses the 3D graphics API. (At the moment, it’s not actually portable since the shaders are GLSL only, but patches are welcome.) You have to do all the caching and tracking of vertex buffers yourself. However, you could also try making a game with a small enough world that it’s fully loaded rather than streaming. Currently the preferred vertex format is 20 bytes per quad. There are designs to allow much more compact formats with a slight reduction in shader features, but no roadmap for actually implementing them.fZbuildvm-x86-07.iad2.fedoraproject.orgFedora ProjectFedora ProjectMIT OR UnlicenseFedora ProjectUnspecifiedhttps://github.com/nothings/stblinuxx86_64v& A큤A큤fZfZfZfZfZ Sbe764d192b90e2b3f244734724bbcfdfcd7404679d2cc305742db47a97f059a7bebfe904b14301657e4e5d655c811d51fd31b97c455b9cc2d8600d6bac6cff63stb/stb_voxel_render.hrootrootrootrootrootrootrootrootrootrootstb-0-0.48.20240531git013ac3b.el7.src.rpmstb_voxel_render-develstb_voxel_render-devel(x86-64)stb_voxel_render-static    rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)3.0.4-14.6.0-14.0-15.2-14.11.3f[ @fS$@f3@f3@f3@eYeYe9@e9@e9@e9@e9@e9@e9@e9@e9@e9@e9@e9@e% - 0-0.48.20240531git013ac3bBenjamin A. Beasley - 0-0.47.20240525git449758bBenjamin A. Beasley - 0-0.45.20240213gitae721c5Benjamin A. 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Beasley - 0-0.1.20210728git3a11740- stb_image 2.30- stb_image_resize2 2.07- Patch for GHSL-2023-171/CVE-2023-45681/CVE-2023-47212- Fix a description to use American English orthography- Fix compile error on riscv64- Update to 0^20240213gitae721c5 - stb_image_resize2-devel is updated to 2.06- Update to 0^20240208gitb7cf124 - stb_image-devel is updated to 2.29 - stb_image_resize2-devel is updated to 2.05- stb_vorbis: fix GHSL-2023-165 / fix CVE-2023-45675- stb_image: fix GHSL-2023-151 / fix CVE-2023-45667- stb_image: fix GHSL-2023-150 / fix CVE-2023-45666- Document another bug, PR, and name (GHSL-2023-149) for CVE-2023-43898- stb_image: fix GHSL-2023-148 / fix CVE-2023-45664- stb_image: fix GHSL-2023-147 / fix CVE-2023-45663- stb_image: fix GHSL-2023-146 / fix CVE-2023-45662- stb_image: fix GHSL-2023-145 / fix CVE-2023-45661- Document that 1454.patch fixes CVE-2023-43898- Backport a PR fixing undefined behavior in stb_image_resize2- Backport three PR’s fixing undefined behavior in stb_image- Update to 0^beebb24git20231011 (minor C99 fixes)- Update to 0^20231009gitc4bbb6e - A new stb_image_resize2 library is introduced - Upstream has deprecated stb_image_resize, but we still package it- Fix null pointer dereference in stb_image- Don’t pass unknown -D option to “install”- Reduce macro indirection in the spec file- Update to 5736b1 (version history and README updates)- Update License to SPDX- Update to 6199bf7 (stb_image 2.28) - Security-related patches for stb_image have been merged upstream, and there are other bugfixes.- Patch in a candidate fix for ossfuzz issue 24232 - Improves handling of certain invalid PNGs by stb_image- A few improved descriptions- Improved summaries based on upstream’s README.md- Update to 8b5f1f3 - The stb_perlin-devel subpackage has been restored, as upstream believes all relevant patents are now expired.- Reword spec file note on stb_include- Security fix for CVE-2022-28041- Security fix for CVE-2021-42715 and CVE-2021-42716- Update to af1a5bc: only issue templates are affected; packaged files should be identical.- Reduce macro indirection in the spec file- Update to c0c9826 (fix RHBZ#2002436) - Removed and obsoleted stb_perlin-devel due to possible patents - Updated stb_truetype to 1.26 - Bug fixes in stb_image (no new version number)- Fix signature of dummy realloc() for STB_VORBIS_NO_CRT- Use symlinks so including "stb_foo.h" and "stb/stb_foo.h" both work- Initial package for EPEL80.89-0.48.20240531git013ac3b.el70.89-0.48.20240531git013ac3b.el70.89-0.48.20240531git013ac3b.el7stbstb_voxel_render.hstb_voxel_render.hstb_voxel_render-devel-0.89LICENSE/usr/include//usr/include/stb//usr/share/licenses//usr/share/licenses/stb_voxel_render-devel-0.89/-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector-strong --param=ssp-buffer-size=4 -grecord-gcc-switches -m64 -mtune=genericdrpmxz2x86_64-redhat-linux-gnudirectoryASCII texthttps://bugz.fedoraproject.org/stb?p7zXZ !#,]"k%!=,y LxCBAE9j=lߍzre%JȯWqj}~m~rux3ςIl1sR2 p1N eyOS*GM5c)71CGaƀ.J[r =LÒ/٦t9H5a㢌_.\7$Sy0bݳn3]2typ\Nķn>r.T(3Y_em,v ,#ʢ`aviVEޜٺ1@=ĒrM6E-%'FVأ6g6SiN2.CђFԛ3@#klo. {Ci*maQmlJfjX&`Ge*ۣЍh]7T )"ep4"}"@Hp, ֺA77~D(y_qO?feEuL b 24Qď-x? |C' \j#RM1^'긔 6<[qi_g)k}rMbX͢,޵P^ 8rB6$13Y9g~ + CtB+-s`AM `F93"zʨ8ЇN9liTكO6wlۅG"j (䒆Hyu,.X,bH-]ҥ_/'P2fP2,=zv6{0e7mۀ].m^(bxw `l,3p̞ڂ!W+,lj f=Dd;wecDkc[V[ WQ+nT`~*U!',@~MlPRY(\L4RpI{1Vr' V g8ܝYbRUsNT/X DlIDL_-R@74A_ࢗ㛊a'$@(StY bjIQ~ 5b;vdJյ  >3b o1[Z #:;v;Iʣ f{Sh"^<5ZG(τSIaaIpUerQ5tzFPƎ?XexGF0xh@k_`Pf,_OJH2*b;k!1 /ذJ ܆7 }Lm;0~]V+_\ fQ Z%A92l]g%5vCFS;COA.\3w␜fԐ$ؤsb6Bc+WFQ?5ZITl/&AL4FǺ 1pnV8jTW9y\,bl,&{̘I?ǜs*>-F2Cwlr$ ,ʰSM(>K4Y:pBy}A5 _Z$S!vSw2 R6ҥ YZ